Histórico de commits

Autor SHA1 Mensagem Data
  Marko Pintera 01243d6be4 Removed some useless cg stuff 13 anos atrás
  Marko Pintera 284bb02672 Removed most of the old parameter system 13 anos atrás
  Marko Pintera 2f72100575 Removed some unused param stuff 13 anos atrás
  Marko Pintera 35f528e399 New shader param system actually works with DX9 13 anos atrás
  Marko Pintera dfb8b81ded Removed remainining referenced to RenderSystemManager 13 anos atrás
  Marko Pintera 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 anos atrás
  Marko Pintera 6166de8dc2 New deferred context works! 13 anos atrás
  Marko Pintera fed686f420 Shader unload only callable from render thread 13 anos atrás
  Marko Pintera 3b44567e07 Refactored shaders by removing a bunch of useless methods 13 anos atrás
  Marko Pintera 655f82b5a4 Removing unused stuff from GpuPrograms 13 anos atrás
  Marko Pintera c6b1e6a880 More work on fixing up multithreading and getting everything to work 13 anos atrás
  Marko Pintera d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 anos atrás
  Marko Pintera 7970ff490b Refactored Textures part #1 13 anos atrás
  Marko Pintera 8e4d885080 More resource async loading work 13 anos atrás
  Marko Pintera dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 anos atrás
  Marko Pintera 7052e68acf Removed default GpuParams 13 anos atrás
  Marko Pintera 339335ef7f Ability to set textures in gpu params 13 anos atrás
  Marko Pintera 2abf1aa49c Split GL and D3D9 into separate dlls 13 anos atrás