Historia zmian

Autor SHA1 Wiadomość Data
  Marko Pintera 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 lat temu
  Marko Pintera 570e911896 Merged Depth stencil surface into Texture class for DX9 13 lat temu
  Marko Pintera 656d3e7b07 Renamed all of the hardware buffers 13 lat temu
  Marko Pintera 978cea27c4 Finished up adding MultiRenderTextures 13 lat temu
  Marko Pintera 771f1e8e6c Refactored RenderTexture initialization and creation 13 lat temu
  Marko Pintera e43692cee0 Ability to specify depth stencil buffer format 13 lat temu
  Marko Pintera 9ebcf2cb30 Added GLRenderTexture 13 lat temu
  Marko Pintera 3e20948845 Added DX11RenderTexture 13 lat temu
  Marko Pintera 03b6ace987 Reverted previous revision and only removed certain render texture references 13 lat temu
  Marko Pintera 356b07673e Removed the old way of RenderTexture handling 13 lat temu
  Marko Pintera 854364a16f A bunch of small changes before I start editing RenderTexture 13 lat temu
  Marko Pintera c138b62b72 GLRenderSystem ported to x64 13 lat temu
  Marko Pintera a884d33548 Exception ported 13 lat temu
  Marko Pintera 2abf1aa49c Split GL and D3D9 into separate dlls 13 lat temu