Commit History

Автор SHA1 Съобщение Дата
  BearishSun 7f8ed5478c Added FPS limiter for editor преди 10 години
  BearishSun e7cfefe9ee Added copyright notices to all files преди 10 години
  BearishSun 942e2897c4 Fixed an issue with prefab diff deserialization преди 10 години
  BearishSun 3bd0a6c6a0 Reintroduced circular reference search for RTTI преди 10 години
  BearishSun c62e06ed74 Refactored how resources are unloaded to allow more fine grained control преди 10 години
  BearishSun 06e03f1239 Bulk of work on the build system преди 10 години
  BearishSun 3209476868 Save project on editor exit преди 10 години
  BearishSun a3ab47f92a Fixing renderer initialization so that active renderer is known before importing builtin resources as BSLFX importer requires it преди 10 години
  BearishSun 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them преди 10 години
  BearishSun 157fe12618 New core object sync seems to work for the most part преди 10 години
  BearishSun 2932956d12 Debug log events can no longer be triggered from arbitrary threads, which was messing with GUIStatusBar that was subscribing to them преди 10 години
  BearishSun baaa09abee Added CrashHandler (untested) преди 10 години
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload преди 10 години
  Marko Pintera 3187a5f447 Hook up light updates in renderer core преди 10 години
  Marko Pintera 2c35a0c825 Removed all the unused allocators преди 10 години
  Marko Pintera d293414daf Support for multiple StringTables преди 10 години
  Marko Pintera 8de37c15f6 Fixed order of updates: преди 10 години
  Marko Pintera ee9c441334 Proper UUID generation преди 10 години
  Marko Pintera 43c78bc4d0 WIP shader includes преди 10 години
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing преди 10 години
  Marko Pintera 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used преди 10 години
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing преди 10 години
  Marko Pintera a125169305 C# browse dialogs преди 11 години
  Marko Pintera 513dee4c47 Fixed win32 browse dialogs преди 11 години
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI преди 11 години
  Marko Pintera fb93370d4c Fixing game shutdown преди 11 години
  Marko Pintera 550b861440 Individual core object syncing with dependencies преди 11 години
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables преди 11 години
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) преди 11 години
  Marko Pintera 5bfcb3bde6 Fixed an exception due to sim object getting destroyed on core thread преди 11 години