История коммитов

Автор SHA1 Сообщение Дата
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
  Marko Pintera c454e2d14f VS 2013 port stage 1 11 лет назад
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
  Marko Pintera 0a242cf23e Reverted Module changes 11 лет назад
  Marko Pintera 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 11 лет назад
  Marko Pintera 3294c5f20f Ensured that GUIArea and GUIWidget use Viewport for determining size, instead of window (which was only there for input purposes) 12 лет назад
  Marko Pintera 9b36b5e7ea Added window callbacks to Platform instead of calling RenderWindow methods directly 12 лет назад
  Marko Pintera a8ba9930af Fixed initialization issues due to caret 12 лет назад
  Marko Pintera 3856bcb79d Refactored D3D9 RenderWindow a bit 12 лет назад
  Marko Pintera ce2b4ef58b Moved window focus/move/resize events to WindowManager 12 лет назад
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
  Marko Pintera 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
  Marko Pintera 1e0c79d624 Made getCustomAttribute const 12 лет назад
  Marko Pintera 427fdce2ce Keeping a list of all active windows 12 лет назад
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
  Marko Pintera 277cbea5ee Added basic tool window creation to all render systems 12 лет назад
  Marko Pintera 86e70a3b26 Ported all CoreObjects to use custom allocators 12 лет назад
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад