Commit History

Autor SHA1 Mensaxe Data
  BearishSun cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport %!s(int64=8) %!d(string=hai) anos
  BearishSun 68c4fb3403 More work on documentation %!s(int64=8) %!d(string=hai) anos
  BearishSun 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) %!s(int64=9) %!d(string=hai) anos
  BearishSun 56ed650df4 Final set of refactors to rename core thread objects %!s(int64=9) %!d(string=hai) anos
  BearishSun 2b24d071f0 More renames of core thread objects %!s(int64=9) %!d(string=hai) anos
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
  BearishSun 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. %!s(int64=9) %!d(string=hai) anos
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs %!s(int64=9) %!d(string=hai) anos
  BearishSun 362e8f530a Updated docs %!s(int64=9) %!d(string=hai) anos
  BearishSun 8d74761ad7 Moved camera to core layer so animation manager has access to it %!s(int64=9) %!d(string=hai) anos
  BearishSun 78a144768e Mark material parameters as dirty when they are modified %!s(int64=9) %!d(string=hai) anos
  BearishSun 65006380e7 Clear material param dirty flags after update %!s(int64=9) %!d(string=hai) anos
  BearishSun 60dc82f396 Material refactor WIP - Updated sampler state overrides so they work with material params %!s(int64=9) %!d(string=hai) anos
  BearishSun 0fcb499f43 Material refactor WIP - Added GpuParamsSet update method and parameter meta-data %!s(int64=9) %!d(string=hai) anos
  BearishSun 44face5b03 Added material params to the core thread Material object, in preparation of refactor %!s(int64=9) %!d(string=hai) anos
  BearishSun 8b5a233303 Added sync methods to material params %!s(int64=9) %!d(string=hai) anos
  BearishSun cfff49ac22 Refactored material params so it can be used on both sim and core threads (in preparation of a minor Material refactor) %!s(int64=9) %!d(string=hai) anos
  BearishSun deab7206d5 Added generic GPU buffer support to DX11 and OpenGL %!s(int64=9) %!d(string=hai) anos
  Marc Legendre 2aeaa96a27 Fix use of compiler-specific details %!s(int64=9) %!d(string=hai) anos
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links %!s(int64=9) %!d(string=hai) anos
  BearishSun fe2e34ed16 More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
  BearishSun 74bb75edef More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. %!s(int64=9) %!d(string=hai) anos
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos