Histórico de commits

Autor SHA1 Mensagem Data
  Marko Pintera d231b89e53 Fixed OpenGL texture binding 11 anos atrás
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
  Marko Pintera 0e027b8351 Scene picking WIP (untested) 11 anos atrás
  Marko Pintera f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 anos atrás
  Marko Pintera e4d4e884c9 Handle abort signal instead of exit 11 anos atrás
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance 11 anos atrás
  Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 anos atrás
  Marko Pintera 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 anos atrás
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly 11 anos atrás
  Marko Pintera 0b6f4674c7 More input refactor to accomodate virtual axes, gamepads and multiple input devices 11 anos atrás
  Marko Pintera 2be9a3371e WIP virtual axes and input refactor 11 anos atrás
  Marko Pintera 5d7e93aeee Fixed an issue with GUI layout calculation 11 anos atrás
  Marko Pintera 19a14f5940 GPU profiler working 11 anos atrás
  Marko Pintera be684eb127 Fixes to DX9 param block parsing and start-up 11 anos atrás
  Marko Pintera 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anos atrás
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 anos atrás