Marko Pintera
|
86f1d09e68
Updating material proxies uses frame allocator
|
11 лет назад |
Marko Pintera
|
492ad2cac2
Major RenderTarget refactor to separate sim and core thread functionality
|
11 лет назад |
Marko Pintera
|
e33c0e5624
Finished with the renderer most, checkin before prettying it up
|
11 лет назад |
Marko Pintera
|
5f6fe3b27f
Updated how are GpuParamBlocks handled on the core thread and compile fixes
|
11 лет назад |
Marko Pintera
|
6084fe01cc
WIP Renderer refactor - Checkin before I start modifying GpuParams
|
11 лет назад |
Marko Pintera
|
97744d0baf
A lot more renderer and proxy refactoring
|
11 лет назад |
Marko Pintera
|
4101088f37
Massive refactor due to work on Renderer
|
11 лет назад |
Marko Pintera
|
17afc600a7
Massive Cm->Bs file rename
|
11 лет назад |