Commit History

Автор SHA1 Съобщение Дата
  BearishSun 81c38aea72 Vulkan render texture implementation преди 9 години
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
  BearishSun 7c72303823 Updated docs to match the new resource creation methods преди 9 години
  BearishSun 7206fcc52f Added descriptor structs for texture resource creation, so it is neater преди 9 години
  BearishSun a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap преди 9 години
  BearishSun 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two преди 9 години
  BearishSun aa06514ff9 Added support for texture arrays преди 9 години
  BearishSun 74e59be4b2 Fixed a crash on shutdown преди 9 години
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
  BearishSun 5dae318f4a More work on post-processing pipeline преди 9 години
  BearishSun 2d2282d7b4 More work on the manuals преди 9 години
  BearishSun fe2e34ed16 More work on improving documentation for doxygen generation преди 9 години
  BearishSun 74bb75edef More work on improving documentation for doxygen generation преди 9 години
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години