Commit History

Author SHA1 Message Date
  Marko Pintera bbded86fda Added gpu params for basic data types 12 years ago
  Marko Pintera f63561bf5c Asnyc ops are only created when actually needed (to save on allocations) 12 years ago
  Marko Pintera f6a9ae7cf9 Reuse command queues in order to save on allocations 12 years ago
  Marko Pintera 7c0bafc517 Fixed linker issues with command queue 12 years ago
  Marko Pintera 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 years ago
  Marko Pintera c2dc067402 Fixed some invalid defines and project settings for Release mode 12 years ago
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
  Marko Pintera d66d2016cd Added a std::queue with custom allocator 12 years ago
  Marko Pintera 67ef1d1fbc Replaced all std containers with my custom wrappers 12 years ago
  Marko Pintera 1098318b19 Gotten rid of thread checks for synced deferred contexts 12 years ago
  Marko Pintera 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 years ago
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
  Marko Pintera 77df4b87a9 Finished porting to memory allocators 12 years ago
  Marko Pintera 1b9ed00123 Added the ability to add command breakpoints 12 years ago
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago