Marko Pintera
|
d6b255dd18
Moved Camera/Renderable/Overlay/OverlayManager to Banshee
|
12 лет назад |
Marko Pintera
|
267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
|
12 лет назад |
Marko Pintera
|
a3340532f8
Ported a good section of GUI/2D to Banshee
|
12 лет назад |
Marko Pintera
|
19a40d1fe1
Slight GUI changes. Just commiting to have a clean slate
|
12 лет назад |
Marko Pintera
|
6f31de4b3e
GameObjectHandle now uses a raw pointer instead of a shared one
|
12 лет назад |
Marko Pintera
|
49553c9008
Fixing some RTTI GameObject classes
|
12 лет назад |
Marko Pintera
|
4c253b1b1a
Renamed GameObject -> SceneObject
|
12 лет назад |
Marko Pintera
|
7eadcafc4d
Fixed a bunch of issues with destroying of GameObjects (WIP)
|
12 лет назад |
Marko Pintera
|
b23df56ce1
Add handles for components
|
12 лет назад |
Marko Pintera
|
b75ee7ad4a
GameObjects now use handles
|
12 лет назад |
Marko Pintera
|
877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
|
13 лет назад |