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b5d74cbb33
TreeView expand now works
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05736aad70
Started work on TreeView
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759af58353
Quaternions refactored
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def3e8c935
Updated Vector2/Vector3/Vector4 native classes
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Marko Pintera
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872cc892ed
Added proper parameter forwarding via std::forward to cm_new and SceneObject::addComponent
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08b94f84b0
addComponent accepts a variable number of parameters instead of needing to call initialize() after
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Marko Pintera
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a8ba9930af
Fixed initialization issues due to caret
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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1eafbaa11b
More new alloc system porting
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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97589a7a46
Fixed issue with text rendering where spaces were being rendered as invalid glyphs
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49553c9008
Fixing some RTTI GameObject classes
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8606499f7a
More memory allocator related changes
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4c253b1b1a
Renamed GameObject -> SceneObject
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