提交历史

作者 SHA1 备注 提交日期
  Marko Pintera a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 年之前
  Marko Pintera a4e793f254 Better way of creating and updating meshes 12 年之前
  Marko Pintera f6a9ae7cf9 Reuse command queues in order to save on allocations 12 年之前
  Marko Pintera df225bbba5 Ported remaining new/delete calls to the new system 12 年之前
  Marko Pintera c5f46545e8 A bunch more code ported to new alloc system 12 年之前
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
  Marko Pintera 389c22b9b3 More memory alloc porting 12 年之前
  Marko Pintera 96bb17b5ef A lot more work on DX 11 renderer 13 年之前
  Marko Pintera 26ac8e10b8 More work on generic buffers 13 年之前
  Marko Pintera a5a4cbc346 Checkin before changing generic buffers 13 年之前
  Marko Pintera dc14ccc440 Refactored some enums and started work on generic buffers 13 年之前
  Marko Pintera 1fcc2b5929 Removed DX11 HardwarePixelBuffer & it now compiles 13 年之前
  Marko Pintera c2cba92975 Work on DX11 textures and HardwarePixelBuffer. 13 年之前
  Marko Pintera 323608b2b8 More DX11 buffers 13 年之前