Commit History

Author SHA1 Message Date
  Marko Pintera 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 years ago
  Marko Pintera acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) 12 years ago
  Marko Pintera 1b67b08c6b DX9 and DX11 working with new pixel format layouts 12 years ago
  Marko Pintera 54bb560e81 Removed a bunch of pixel formats 12 years ago
  Marko Pintera ede19ab51a All renderers working - Preparing to port bulkPixelConversion method so it properly converts between formats 12 years ago
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
  Marko Pintera adf8226151 Renamed blend modes 12 years ago
  Marko Pintera 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier 12 years ago
  Marko Pintera 1fa581e378 Tiny changes, removed some non relevant lines 13 years ago
  Marko Pintera 0168ffa28f DX11 works with new depth stencil approach 13 years ago
  Marko Pintera 570e911896 Merged Depth stencil surface into Texture class for DX9 13 years ago
  Marko Pintera 36c37b43ff DX11 renderer works 13 years ago
  Marko Pintera a249cfc990 More work on DX11 13 years ago
  Marko Pintera 01243d6be4 Removed some useless cg stuff 13 years ago
  Marko Pintera 656d3e7b07 Renamed all of the hardware buffers 13 years ago
  Marko Pintera dc14ccc440 Refactored some enums and started work on generic buffers 13 years ago
  Marko Pintera c06e053b50 Moved GLSL param parsing into a separate file 13 years ago
  Marko Pintera 0b7ea14ec7 Removed unused methods from DX9 and GL render system 13 years ago
  Marko Pintera e43692cee0 Ability to specify depth stencil buffer format 13 years ago
  Marko Pintera 1fcc2b5929 Removed DX11 HardwarePixelBuffer & it now compiles 13 years ago
  Marko Pintera c2cba92975 Work on DX11 textures and HardwarePixelBuffer. 13 years ago
  Marko Pintera 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 years ago
  Marko Pintera 323608b2b8 More DX11 buffers 13 years ago
  Marko Pintera 68dc280360 More work on DX11 13 years ago