Marko Pintera
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a2ca5247a4
Added NoOverwrite support for all render system index/buffers
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12 years ago |
Marko Pintera
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df225bbba5
Ported remaining new/delete calls to the new system
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12 years ago |
Marko Pintera
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c5f46545e8
A bunch more code ported to new alloc system
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12 years ago |
Marko Pintera
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07ca908526
Ported byte allocations to an easier to use system
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12 years ago |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
Marko Pintera
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63c189c3c6
Ported D3D9 to use memory allocator
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12 years ago |
Marko Pintera
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e090e96915
CoreGpuObject
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13 years ago |
Marko Pintera
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5c64304d91
Re-enabled D3D9ResourceManager (still crashes on quit, but will fix with new way of resource management)
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13 years ago |
Marko Pintera
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fda3ca2150
Fixed multiple exceptions and deadlocks that were happening when attempting to exit the application
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13 years ago |
Marko Pintera
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25fcacb372
added destroy() for vertex/index/vertex declarations
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13 years ago |
Marko Pintera
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89362ce009
Removed the useless HardwareBufferManagerBase
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13 years ago |
Marko Pintera
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656d3e7b07
Renamed all of the hardware buffers
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13 years ago |