Marko Pintera
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41845e2059
Bindable RenderTexture working for DX9
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12 éve |
Marko Pintera
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1e0c79d624
Made getCustomAttribute const
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12 éve |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 éve |
Marko Pintera
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181d9f6431
RenderTexture is initialized fully via initialize() and is immutable after
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13 éve |
Marko Pintera
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e090e96915
CoreGpuObject
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13 éve |
Marko Pintera
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8c9ac4d5ce
RenderTarget derived classes now have destroy()
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13 éve |
Marko Pintera
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0527551a68
Modified GpuBufferViews so they hold a reference to their parent buffer
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13 éve |
Marko Pintera
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570e911896
Merged Depth stencil surface into Texture class for DX9
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13 éve |
Marko Pintera
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656d3e7b07
Renamed all of the hardware buffers
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13 éve |
Marko Pintera
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978cea27c4
Finished up adding MultiRenderTextures
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13 éve |
Marko Pintera
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771f1e8e6c
Refactored RenderTexture initialization and creation
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13 éve |
Marko Pintera
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e846997473
DX11 RenderTarget
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13 éve |