Commit History

Author SHA1 Message Date
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
  Marko Pintera 277cbea5ee Added basic tool window creation to all render systems 12 years ago
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles 12 years ago
  Marko Pintera 86e70a3b26 Ported all CoreObjects to use custom allocators 12 years ago
  Marko Pintera afc811967c Modified window creation parameters so they're more intuitive 13 years ago
  Marko Pintera 0b7ea14ec7 Removed unused methods from DX9 and GL render system 13 years ago
  Marko Pintera 8b3a2497ae Removing createRenderWindow from RenderSystem 13 years ago
  Marko Pintera e3278834c7 Removed copyable texture 13 years ago
  Marko Pintera 2abf1aa49c Split GL and D3D9 into separate dlls 13 years ago