Marko Pintera
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fde4ac7233
Mono scripting start and first Script class
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il y a 12 ans |
Marko Pintera
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044b85e1e0
Ensuring that texture fields are immutable (WIP for DX9 and DX11)
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il y a 12 ans |
Marko Pintera
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bbc6f667e1
Fixed a bug where texture would be marked as loaded before it really was
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il y a 12 ans |
Marko Pintera
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d8d41821ad
Improved performance of static Texture write updates
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il y a 12 ans |
Marko Pintera
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cb10df23fe
Getting render target bindings to work so it shows up in GUI
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il y a 12 ans |
Marko Pintera
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8c982e0422
Moved the core thread outside of the render system
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il y a 12 ans |
Marko Pintera
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df225bbba5
Ported remaining new/delete calls to the new system
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il y a 12 ans |
Marko Pintera
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fb7c50e1b3
More PixelData refactor
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il y a 12 ans |
Marko Pintera
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8c53fd844b
Encapsulated PixelData::data
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il y a 12 ans |
Marko Pintera
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7a11f00bea
Fixed the issue with OpenGL texture endianess
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il y a 12 ans |
Marko Pintera
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ede19ab51a
All renderers working - Preparing to port bulkPixelConversion method so it properly converts between formats
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il y a 12 ans |
Marko Pintera
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d6b255dd18
Moved Camera/Renderable/Overlay/OverlayManager to Banshee
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il y a 12 ans |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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il y a 12 ans |
Marko Pintera
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724a22fd65
Ported GL renderer memory allocations
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il y a 12 ans |
Marko Pintera
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7b80bdaff7
Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released
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il y a 13 ans |
Marko Pintera
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e090e96915
CoreGpuObject
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il y a 13 ans |
Marko Pintera
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59628fa944
Renamed IDestroyable to CoreGpuObject and added more features to it
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il y a 13 ans |
Marko Pintera
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6b1f26b8ff
Refactored Textures and GpuPrograms so they use destroy() for releasing resources
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il y a 13 ans |
Marko Pintera
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f31858229c
GL with new depth stencil works
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il y a 13 ans |
Marko Pintera
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656d3e7b07
Renamed all of the hardware buffers
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il y a 13 ans |
Marko Pintera
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dc14ccc440
Refactored some enums and started work on generic buffers
|
il y a 13 ans |
Marko Pintera
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f6bd2d79a6
Removed Ogres MultiRenderTarget
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il y a 13 ans |
Marko Pintera
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9ebcf2cb30
Added GLRenderTexture
|
il y a 13 ans |
Marko Pintera
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3e20948845
Added DX11RenderTexture
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il y a 13 ans |
Marko Pintera
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03b6ace987
Reverted previous revision and only removed certain render texture references
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il y a 13 ans |
Marko Pintera
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356b07673e
Removed the old way of RenderTexture handling
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il y a 13 ans |
Marko Pintera
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6075746884
Modified how textures get locked/unlocked
|
il y a 13 ans |
Marko Pintera
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dfb8b81ded
Removed remainining referenced to RenderSystemManager
|
il y a 13 ans |
Marko Pintera
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e3278834c7
Removed copyable texture
|
il y a 13 ans |
Marko Pintera
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43d1b87b50
Ported Renderer to x64
|
il y a 13 ans |