BearishSun
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22028f04e4
Clear prefab diffs when saving prefabs for build
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10 年之前 |
BearishSun
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4dd0fa76ed
Added run in editor manager & attribute so user can pick which components run during play mode and which run always
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10 年之前 |
BearishSun
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7184765d9d
Properly calculate bounds for managed Renderable components
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10 年之前 |
BearishSun
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c46c7f741a
Finding resource dependencies will now properly consider resource handles that aren't loaded yet
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10 年之前 |
BearishSun
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e4192cbdca
Renderable inspector will now properly update renderable material
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10 年之前 |
BearishSun
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4511ec8735
Renderable inspector (not tested)
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10 年之前 |
BearishSun
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1f31bf9385
Documentation
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10 年之前 |
BearishSun
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 年之前 |
Marko Pintera
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d3e33e24e0
Added mesh drag and drop to scene view (WIP)
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10 年之前 |
Marko Pintera
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42f50ced62
Added C# Renderable and Mesh interfaces
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10 年之前 |