Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun d3b00942e8 In-editor compilation vor 10 Jahren
  Marko Pintera 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support vor 10 Jahren
  Marko Pintera eb562f23fc Documentation vor 10 Jahren
  Marko Pintera 2b6bfc1cd7 Neater ResourceManagerCode vor 10 Jahren
  Marko Pintera d293414daf Support for multiple StringTables vor 10 Jahren
  Marko Pintera 927a721f58 Added C# Prefab vor 10 Jahren
  Marko Pintera 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance vor 10 Jahren
  Marko Pintera d4f071556d Added code for managed serializable object diffs (WIP) vor 10 Jahren
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces vor 10 Jahren
  Marko Pintera b74cf06aa0 C# versions of Shader and Material resources vor 10 Jahren
  Marko Pintera 3ef35e0667 Added C# PlainText and ScriptCode vor 10 Jahren
  Marko Pintera 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step vor 11 Jahren
  Marko Pintera 5796d726b7 Added clone method to SerializedProperty (untested) vor 11 Jahren
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested vor 11 Jahren
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely vor 11 Jahren
  Marko Pintera 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) vor 11 Jahren