BearishSun
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8cc7fecd61
Saving a scene properly re-loads the scene
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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ce8ea08d5c
Refactoring ScriptObject so destruction and construction is encapsulated within it
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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8539e9a863
Basic C# component and field serialization tested and working
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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be6adc683d
C# object serialization WIP
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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3956823710
WIP - C# object serialization (Does not compile)
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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f40db0c915
C#: Add GUIToggle
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%!s(int64=12) %!d(string=hai) anos |