Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera aec99b0b0f Sampler state filtering overrides (WIP) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera afca99b5e8 More work on Lights %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 97f46875a9 Added light data types and components %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 246f5b3acb Added better handle/gizmo shaders %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2ed4268993 Added a priority to call custom render callbacks %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader %!s(int64=10) %!d(string=hai) anos
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) %!s(int64=11) %!d(string=hai) anos