Marko Pintera
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aec99b0b0f
Sampler state filtering overrides (WIP)
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10 年之前 |
Marko Pintera
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c544e302c4
ResourceHandle.isLoaded now requires no allocations
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10 年之前 |
Marko Pintera
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6b920a90d8
- Moved all shaders to BSL
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10 年之前 |
Marko Pintera
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eb609f487a
When blocking for resource load optionally wait for dependencies too
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11 年之前 |
Marko Pintera
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1039be94b5
Added IResourceListener to properly handle async resource loading and notifying the core thread
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11 年之前 |
Marko Pintera
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b85c0fd5ae
Editor runs after material refactor - hasn't been extensively tested
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11 年之前 |
Marko Pintera
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5251cd9fa3
More work on Material refactor. Moved template implementations to source files for better clarity.
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11 年之前 |
Marko Pintera
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3f94468a9f
Material refactor WIP, it compiles
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11 年之前 |
Marko Pintera
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91ba10d45c
Finished GpuParams refactor
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11 年之前 |
Marko Pintera
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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11 年之前 |
Marko Pintera
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630f8908a3
Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms
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11 年之前 |
Marko Pintera
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350e767ebf
Added support for load/store textures
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11 年之前 |
Marko Pintera
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3512c00011
Extended interface for some core-level objects for easier creation
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11 年之前 |
Marko Pintera
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86f1d09e68
Updating material proxies uses frame allocator
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11 年之前 |
Marko Pintera
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6fa7ffec97
Various fixes to Renderer
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11 年之前 |
Marko Pintera
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d1881075fa
Various fixes to Renderer
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11 年之前 |
Marko Pintera
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e33c0e5624
Finished with the renderer most, checkin before prettying it up
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11 年之前 |
Marko Pintera
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5f6fe3b27f
Updated how are GpuParamBlocks handled on the core thread and compile fixes
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11 年之前 |
Marko Pintera
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6084fe01cc
WIP Renderer refactor - Checkin before I start modifying GpuParams
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11 年之前 |
Marko Pintera
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d2ac914abc
WIP renderer refactor
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11 年之前 |
Marko Pintera
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d19ef88b95
Added a clone method to GPU params
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11 年之前 |
Marko Pintera
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93b8d47960
GpuParams no longer cache gpu param handles
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11 年之前 |
Marko Pintera
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9218102124
MeshProxy -> MeshRenderData and other minor changes
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11 年之前 |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 年之前 |