Commit History

Author SHA1 Message Date
  Marko Pintera 3187a5f447 Hook up light updates in renderer core 10 years ago
  Marko Pintera 2b6bfc1cd7 Neater ResourceManagerCode 10 years ago
  Marko Pintera cc3a687a46 Initial work on Banshee Shading Language 10 years ago
  Marko Pintera 08462c5604 Started work on BansheeSL 10 years ago
  Marko Pintera 6ea3180c2b Removed hardcoded DirectX SDK paths 11 years ago
  Marko Pintera ffb7e93312 Added Banshee and 3rd party licenses 11 years ago
  Marko Pintera c454e2d14f VS 2013 port stage 1 11 years ago
  Marko Pintera 182d94e9a7 Tiny bit of documentation 11 years ago
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
  Marko Pintera e51cbce52c Started work on scripting 12 years ago
  Marko Pintera eecdc1b68e Made all GUI textures relative to the bin folder 12 years ago
  Marko Pintera b19b034abb Added DebugRelease build 12 years ago
  Marko Pintera 1c48c8a736 Hooked up custom OIS 12 years ago
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
  Marko Pintera 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier 13 years ago
  Marko Pintera e02ce5a386 Beggining work on fonts 13 years ago
  Marko Pintera 826b809590 Work on creating/loading projects 13 years ago
  Marko Pintera 8db5a0be7a Some very basic work for the editor 13 years ago
  Marko Pintera 2fb6cdf494 Updated CamelotEditor with fixed Qt binary plugins 13 years ago
  Marko Pintera fe48412cf0 Added very basic Qt application 13 years ago
  Marko Pintera d71ac4d2a8 OIS works 13 years ago
  Marko Pintera 9798fda457 FBX importer now running on VS2012 13 years ago
  Marko Pintera 60366ddb01 Skeleton FBX importer code added 13 years ago
  Marko Pintera 506d8e10b3 Added Cg (untested) 13 years ago
  Marko Pintera c39c84f059 Removed singleton 13 years ago
  Marko Pintera 3a44bae9a6 Started porting stuff from singleton to module 13 years ago