Commit History

Autor SHA1 Mensaxe Data
  BearishSun 51d3353876 Bugfix: Fix builtin meshes fail to load after restart %!s(int64=6) %!d(string=hai) anos
  BearishSun 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI %!s(int64=7) %!d(string=hai) anos
  BearishSun cfce5c4694 Feature: Added 3D scene icons for camera/light/decal/particle/audio/etc. %!s(int64=7) %!d(string=hai) anos
  BearishSun e8f7d823d8 Feature: Improved distribution inspectors %!s(int64=7) %!d(string=hai) anos
  BearishSun 6f6825102a Feature: Various inspector improvements and fixes regarding distributions %!s(int64=7) %!d(string=hai) anos
  BearishSun 31bdb7a799 Build: Added scene camera options icons %!s(int64=7) %!d(string=hai) anos
  BearishSun a048acf93b Build: Stored compiled assets in a separate achive, and move shaders to the compiled asset archive %!s(int64=7) %!d(string=hai) anos
  BearishSun b20a6a8ae2 Build: Builtin asset import moved to import tool %!s(int64=7) %!d(string=hai) anos
  BearishSun 2e83abba89 Feature: Float/color distribution fields now have a proper drop down arrow texture %!s(int64=7) %!d(string=hai) anos
  BearishSun f393323a58 Feature: Added ColorGradient picker window %!s(int64=7) %!d(string=hai) anos
  BearishSun e5de99b078 Bugfix: Gizmos.DrawText now works properly %!s(int64=7) %!d(string=hai) anos
  BearishSun a080346994 Feature: Resource import now happens in the background %!s(int64=7) %!d(string=hai) anos
  BearishSun 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) %!s(int64=7) %!d(string=hai) anos
  BearishSun d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos