Commit History

Autor SHA1 Mensaxe Data
  BearishSun b7fed041b9 WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
  BearishSun df0775ba6b Refactor: Much improved way of creating custom inspectors %!s(int64=6) %!d(string=hai) anos
  BearishSun ce75398c60 Bugfix: Saving a project will now properly save modified sprite textures %!s(int64=6) %!d(string=hai) anos
  BearishSun b9f23bb906 Refactor: Inspectable fields are no longer dependent on Inspector so they can be used in generic editor windows %!s(int64=7) %!d(string=hai) anos
  BearishSun 17802c9b07 Refactor: Added specialized inspector area for resource previews and extended SpriteTextureInspector to use it %!s(int64=7) %!d(string=hai) anos
  BearishSun 56b55091e6 Feature: SpriteTexture inspector now allows you to set sprite texture animation and has a preview box %!s(int64=7) %!d(string=hai) anos
  BearishSun c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
  BearishSun 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture %!s(int64=7) %!d(string=hai) anos
  BearishSun 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself %!s(int64=7) %!d(string=hai) anos