#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" namespace BansheeEngine { class BS_SCR_BE_EXPORT ScriptBuiltin : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Builtin") private: static MonoObject* internal_getWhiteTexture(); ScriptBuiltin(MonoObject* instance); }; }