#include "BsVector3.h" #include "BsMath.h" namespace BansheeEngine { const Vector3 Vector3::ZERO(0, 0, 0); const Vector3 Vector3::ONE(1, 1, 1); const Vector3 Vector3::UNIT_X(1, 0, 0); const Vector3 Vector3::UNIT_Y(0, 1, 0); const Vector3 Vector3::UNIT_Z(0, 0, 1); }