#include "BsScriptGUIBase.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsScriptGUIArea.h" #include "BsGUIArea.h" #include "BsGUILayout.h" using namespace CamelotFramework; namespace BansheeEngine { ScriptGUIBase::ScriptGUIBase(GUIWidget& widget) :mWidget(widget) { } void ScriptGUIBaseMeta::initMetaData() { metaData = ScriptMeta("MBansheeEngine", "BansheeEngine", "GUIBase", &ScriptGUIBase::initRuntimeData); MonoManager::registerScriptType(&metaData); } }