//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsD3D11RenderAPIFactory.h" #include "RenderAPI/BsRenderAPI.h" namespace bs { namespace ct { const char* SystemName = "BansheeD3D11RenderSystem"; void D3D11RenderAPIFactory::create() { RenderAPI::startUp(); } D3D11RenderAPIFactory::InitOnStart D3D11RenderAPIFactory::initOnStart; }}