//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #ifndef __INCLUDEHANDLER_H__ #define __INCLUDEHANDLER_H__ #include "BsASTFX.h" char* includePush(ParseState* state, const char* filename, int line, int column, int* size); void includePop(ParseState* state); #endif