//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsRenderBeastPrerequisites.h" #include "Renderer/BsRendererFactory.h" namespace bs { /** @addtogroup RenderBeast * @{ */ extern const char* SystemName; /** * Renderer factory implementation that creates and initializes the default Banshee renderer. Used by the * RendererManager. */ class RenderBeastFactory : public RendererFactory { public: /** @copydoc RendererFactory::create */ SPtr create() override; /** @copydoc RendererFactory::name */ const String& name() const override; }; /** @} */ }