set(BS_RENDERBEAST_INC_NOFILTER "BsGpuResourcePool.h" "BsRenderBeastOptions.h" "BsSamplerOverrides.h" "BsRenderBeast.h" "BsRenderBeastFactory.h" "BsRenderBeastPrerequisites.h" "BsObjectRendering.h" "BsLightRendering.h" "BsPostProcessing.h" "BsRendererView.h" "BsRendererObject.h" "BsLightGrid.h" "BsImageBasedLighting.h" "BsShadowRendering.h" "BsRendererScene.h" "BsStandardDeferredLighting.h" "BsLightProbes.h" "BsRenderCompositor.h" "BsRendererTextures.h" "BsRenderBeastIBLUtility.h" ) set(BS_RENDERBEAST_SRC_NOFILTER "BsGpuResourcePool.cpp" "BsSamplerOverrides.cpp" "BsRenderBeast.cpp" "BsRenderBeastFactory.cpp" "BsRenderBeastPlugin.cpp" "BsObjectRendering.cpp" "BsLightRendering.cpp" "BsPostProcessing.cpp" "BsRendererView.cpp" "BsRendererObject.cpp" "BsLightGrid.cpp" "BsImageBasedLighting.cpp" "BsShadowRendering.cpp" "BsRendererScene.cpp" "BsStandardDeferredLighting.cpp" "BsLightProbes.cpp" "BsRenderCompositor.cpp" "BsRendererTextures.cpp" "BsRenderBeastIBLUtility.cpp" ) source_group("Header Files" FILES ${BS_RENDERBEAST_INC_NOFILTER}) source_group("Source Files" FILES ${BS_RENDERBEAST_SRC_NOFILTER}) set(BS_RENDERBEAST_SRC ${BS_RENDERBEAST_INC_NOFILTER} ${BS_RENDERBEAST_SRC_NOFILTER} )