# Source files and their filters include(CMakeSources.cmake) source_group("Header Files\\Generated" FILES ${BS_GENERATED_ENGINE_H_FILES}) source_group("Source Files\\Generated" FILES ${BS_GENERATED_ENGINE_CPP_FILES}) # Includes set(SBansheeEngine_INC "./" "../BansheeUtility" "../BansheeCore" "../BansheeEngine" "../BansheeEditor" "../BansheeMono" "${PROJECT_BINARY_DIR}/Generated/Engine/Include") include_directories(${SBansheeEngine_INC}) # Target add_library(SBansheeEngine SHARED ${BS_SBANSHEEENGINE_SRC} ${BS_GENERATED_ENGINE_H_FILES} ${BS_GENERATED_ENGINE_CPP_FILES}) # Defines target_compile_definitions(SBansheeEngine PRIVATE -DBS_SCR_BE_EXPORTS) # Libraries ## Local libs target_link_libraries(SBansheeEngine BansheeMono BansheeEditor BansheeEngine BansheeUtility BansheeCore) # IDE specific set_property(TARGET SBansheeEngine PROPERTY FOLDER Script)