//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEnginePrerequisites.h" #include "Wrappers/BsScriptRenderTarget.h" namespace bs { /** @addtogroup ScriptInteropEngine * @{ */ /** Interop class between C++ & CLR for RenderTexture. */ class BS_SCR_BE_EXPORT ScriptRenderTexture : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "RenderTexture") private: ScriptRenderTexture(MonoObject* instance); }; /** @} */ }