#include "BsScriptGUIResourceField.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsSpriteTexture.h" #include "BsMonoUtil.h" #include "BsGUILayout.h" #include "BsGUIResourceField.h" #include "BsGUIOptions.h" #include "BsGUIContent.h" #include "BsScriptGUIElementStyle.h" #include "BsScriptGUILayout.h" #include "BsScriptGUIArea.h" #include "BsScriptHString.h" #include "BsScriptGUIContent.h" #include "BsScriptResource.h" #include "BsScriptResourceManager.h" using namespace std::placeholders; namespace BansheeEngine { ScriptGUIResourceField::OnChangedThunkDef ScriptGUIResourceField::onChangedThunk; ScriptGUIResourceField::ScriptGUIResourceField(MonoObject* instance, GUIResourceField* resourceField) :TScriptGUIElement(instance, resourceField) { } void ScriptGUIResourceField::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIResourceField::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptGUIResourceField::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", &ScriptGUIResourceField::internal_setValue); onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("DoOnChanged", 1).getThunk(); } void ScriptGUIResourceField::internal_createInstance(MonoObject* instance, MonoReflectionType* type, MonoObject* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); String styleName = toString(MonoUtil::monoToWString(style)); MonoType* monoType = mono_reflection_type_get_type(type); ::MonoClass* monoClass = mono_type_get_class(monoType); String typeNamespace = mono_class_get_namespace(monoClass); String typeName = mono_class_get_name(monoClass); String fullTypeName = typeNamespace + "::" + typeName; GUIResourceField* guiResourceField = nullptr; if (withTitle) { GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title)); guiResourceField = GUIResourceField::create(fullTypeName, nativeContent, titleWidth, options, styleName); } else { guiResourceField = GUIResourceField::create(fullTypeName, options, styleName); } guiResourceField->onValueChanged.connect(std::bind(&ScriptGUIResourceField::onChanged, instance, _1)); ScriptGUIResourceField* nativeInstance = new (bs_alloc()) ScriptGUIResourceField(instance, guiResourceField); } void ScriptGUIResourceField::internal_getValue(ScriptGUIResourceField* nativeInstance, MonoObject** output) { GUIResourceField* resourceField = static_cast(nativeInstance->getGUIElement()); HResource resource = resourceField->getValue(); *output = nativeToManagedResource(resource); } void ScriptGUIResourceField::internal_setValue(ScriptGUIResourceField* nativeInstance, MonoObject* value) { GUIResourceField* resourceField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) resourceField->setValue(HResource()); else { ScriptResourceBase* scriptResource = ScriptResource::toNative(value); resourceField->setValue(scriptResource->getNativeHandle()); } } void ScriptGUIResourceField::onChanged(MonoObject* instance, const HResource& newValue) { MonoException* exception = nullptr; MonoObject* managedObj = nativeToManagedResource(newValue); onChangedThunk(instance, managedObj, &exception); MonoUtil::throwIfException(exception); } MonoObject* ScriptGUIResourceField::nativeToManagedResource(const HResource& instance) { if (instance == nullptr) { return nullptr; } else { ScriptResourceBase* scriptResource = ScriptResourceManager::instance().getScriptResource(instance); if (scriptResource == nullptr) return nullptr; else return scriptResource->getManagedInstance(); } } }