#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" namespace BansheeEngine { /** * @brief Interop class between C++ & CLR for LogEntry. */ class BS_SCR_BE_EXPORT ScriptLogEntry : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "LogEntry") private: ScriptLogEntry(MonoObject* instance); }; }