#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" #include "BsRect2I.h" namespace BansheeEngine { /** * @brief Interop class between C++ & CLR for ScriptObject. */ class BS_SCR_BE_EXPORT ScriptObjectImpl : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ScriptObject") private: ScriptObjectImpl(MonoObject* instance); /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_managedInstanceDeleted(ScriptObjectBase* instance); }; }