#include "BsScriptGUIToggle.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsSpriteTexture.h" #include "BsMonoUtil.h" #include "BsGUILayout.h" #include "BsGUIToggle.h" #include "BsGUIToggleGroup.h" #include "BsGUIOptions.h" #include "BsScriptGUIToggleGroup.h" #include "BsScriptGUIElementStyle.h" #include "BsScriptGUILayout.h" #include "BsScriptHString.h" #include "BsScriptGUIContent.h" using namespace std::placeholders; namespace BansheeEngine { ScriptGUIToggle::OnClickThunkDef ScriptGUIToggle::onClickThunk; ScriptGUIToggle::OnHoverThunkDef ScriptGUIToggle::onHoverThunk; ScriptGUIToggle::OnOutThunkDef ScriptGUIToggle::onOutThunk; ScriptGUIToggle::OnToggledThunkDef ScriptGUIToggle::onToggledThunk; ScriptGUIToggle::OnDoubleClickThunkDef ScriptGUIToggle::onDoubleClickThunk; ScriptGUIToggle::ScriptGUIToggle(MonoObject* instance, GUIToggle* toggle) :TScriptGUIElement(instance, toggle) { } void ScriptGUIToggle::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIToggle::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_SetContent", &ScriptGUIToggle::internal_setContent); metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptGUIToggle::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", &ScriptGUIToggle::internal_setValue); metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIToggle::internal_setTint); onClickThunk = (OnClickThunkDef)metaData.scriptClass->getMethod("DoOnClick")->getThunk(); onHoverThunk = (OnHoverThunkDef)metaData.scriptClass->getMethod("DoOnHover")->getThunk(); onOutThunk = (OnOutThunkDef)metaData.scriptClass->getMethod("DoOnOut")->getThunk(); onToggledThunk = (OnToggledThunkDef)metaData.scriptClass->getMethod("DoOnToggled", 1)->getThunk(); onDoubleClickThunk = (OnDoubleClickThunkDef)metaData.scriptClass->getMethod("DoOnDoubleClick")->getThunk(); } void ScriptGUIToggle::internal_createInstance(MonoObject* instance, MonoObject* content, MonoObject* monoToggleGroup, MonoString* style, MonoArray* guiOptions) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for(UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); ScriptGUIToggleGroup* scriptToggleGroup = nullptr; std::shared_ptr toggleGroup; if (monoToggleGroup != nullptr) { scriptToggleGroup = ScriptGUIToggleGroup::toNative(monoToggleGroup); toggleGroup = scriptToggleGroup->getInternalValue(); } GUIContent nativeContent(ScriptGUIContent::getText(content), ScriptGUIContent::getImage(content), ScriptGUIContent::getTooltip(content)); GUIToggle* guiToggle = GUIToggle::create(nativeContent, toggleGroup, options, toString(MonoUtil::monoToWString(style))); guiToggle->onClick.connect(std::bind(&ScriptGUIToggle::onClick, instance)); guiToggle->onHover.connect(std::bind(&ScriptGUIToggle::onHover, instance)); guiToggle->onOut.connect(std::bind(&ScriptGUIToggle::onOut, instance)); guiToggle->onToggled.connect(std::bind(&ScriptGUIToggle::onToggled, instance, std::placeholders::_1)); guiToggle->onDoubleClick.connect(std::bind(&ScriptGUIToggle::onDoubleClick, instance)); ScriptGUIToggle* nativeInstance = new (bs_alloc()) ScriptGUIToggle(instance, guiToggle); } void ScriptGUIToggle::internal_setContent(ScriptGUIToggle* nativeInstance, MonoObject* content) { GUIContent nativeContent(ScriptGUIContent::getText(content), ScriptGUIContent::getImage(content), ScriptGUIContent::getTooltip(content)); GUIToggle* toggle = (GUIToggle*)nativeInstance->getGUIElement(); toggle->setContent(nativeContent); } bool ScriptGUIToggle::internal_getValue(ScriptGUIToggle* nativeInstance) { GUIToggle* toggle = (GUIToggle*)nativeInstance->getGUIElement(); return toggle->isToggled(); } void ScriptGUIToggle::internal_setValue(ScriptGUIToggle* nativeInstance, bool value) { GUIToggle* toggle = (GUIToggle*)nativeInstance->getGUIElement(); if (value) toggle->toggleOn(); else toggle->toggleOff(); } void ScriptGUIToggle::internal_setTint(ScriptGUIToggle* nativeInstance, Color color) { GUIToggle* toggle = (GUIToggle*)nativeInstance->getGUIElement(); toggle->setTint(color); } void ScriptGUIToggle::onClick(MonoObject* instance) { MonoUtil::invokeThunk(onClickThunk, instance); } void ScriptGUIToggle::onHover(MonoObject* instance) { MonoUtil::invokeThunk(onHoverThunk, instance); } void ScriptGUIToggle::onOut(MonoObject* instance) { MonoUtil::invokeThunk(onOutThunk, instance); } void ScriptGUIToggle::onToggled(MonoObject* instance, bool toggled) { MonoUtil::invokeThunk(onToggledThunk, instance, toggled); } void ScriptGUIToggle::onDoubleClick(MonoObject* instance) { MonoUtil::invokeThunk(onDoubleClickThunk, instance); } }