//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
using BansheeEngine;
namespace BansheeEditor
{
/** @addtogroup Windows
* @{
*/
///
/// Displays animation curve editor window.
///
internal class AnimationWindow : EditorWindow
{
private GUIGraphTime timeline;
private GUICurveDrawing curveDrawing;
private GUIGraphValues sidebar;
private GUIFloatField lengthField;
private GUIIntField fpsField;
private GUIFloatField yRangeField;
private GUILayout buttonLayout;
///
/// Opens the animation window.
///
[MenuItem("Windows/Animation", ButtonModifier.CtrlAlt, ButtonCode.A, 6000)]
private static void OpenGameWindow()
{
OpenWindow();
}
///
protected override LocString GetDisplayName()
{
return new LocEdString("Animation");
}
private void OnInitialize()
{
lengthField = new GUIFloatField(new LocEdString("Length"), 50);
fpsField = new GUIIntField(new LocEdString("FPS"), 50);
yRangeField = new GUIFloatField(new LocEdString("Y range"), 50);
lengthField.Value = 60.0f;
fpsField.Value = 1;
yRangeField.Value = 20.0f;
lengthField.OnChanged += x =>
{
timeline.SetRange(lengthField.Value);
curveDrawing.SetRange(lengthField.Value, yRangeField.Value);
};
fpsField.OnChanged += x =>
{
timeline.SetFPS(x);
curveDrawing.SetFPS(x);
};
yRangeField.OnChanged += x =>
{
curveDrawing.SetRange(lengthField.Value, x);
sidebar.SetRange(x * -0.5f, x * 0.5f);
};
GUILayout mainLayout = GUI.AddLayoutY();
buttonLayout = mainLayout.AddLayoutX();
buttonLayout.AddSpace(5);
buttonLayout.AddElement(lengthField);
buttonLayout.AddSpace(5);
buttonLayout.AddElement(yRangeField);
buttonLayout.AddSpace(5);
buttonLayout.AddElement(fpsField);
buttonLayout.AddSpace(5);
timeline = new GUIGraphTime(mainLayout, Width, 20);
EdAnimationCurve[] curves = CreateDummyCurves();
curveDrawing = new GUICurveDrawing(mainLayout, Width, Height - 20, curves);
curveDrawing.SetRange(60.0f, 20.0f);
GUIPanel sidebarPanel = GUI.AddPanel(-10);
sidebarPanel.SetPosition(0, 20 + buttonLayout.Bounds.height);
sidebar = new GUIGraphValues(sidebarPanel, 30, Height - 20 - buttonLayout.Bounds.height);
curveDrawing.SetSize(Width, Height - 20 - buttonLayout.Bounds.height);
// TODO - Calculate min/max Y and range to set as default
// - Also recalculate whenever curves change and increase as needed
}
private EdAnimationCurve[] CreateDummyCurves()
{
EdAnimationCurve[] curves = new EdAnimationCurve[1];
curves[0] = new EdAnimationCurve();
curves[0].AddKeyframe(0.0f, 1.0f);
curves[0].AddKeyframe(10.0f, 5.0f);
curves[0].AddKeyframe(15.0f, -2.0f);
curves[0].AddKeyframe(20.0f, 3.0f, TangentMode.InStep);
return curves;
}
protected override void WindowResized(int width, int height)
{
timeline.SetSize(width, 20);
curveDrawing.SetSize(width, height - 20 - buttonLayout.Bounds.height);
sidebar.SetSize(30, height - 20 - buttonLayout.Bounds.height);
}
private void OnEditorUpdate()
{
if (Input.IsPointerButtonHeld(PointerButton.Left))
{
Vector2I windowPos = ScreenToWindowPos(Input.PointerPosition);
Vector2 curveCoord;
if (curveDrawing.GetCurveCoordinates(windowPos, out curveCoord))
{
Debug.Log("Click coord: " + curveCoord);
}
else
{
int frameIdx = timeline.GetFrame(windowPos);
timeline.SetMarkedFrame(frameIdx);
curveDrawing.SetMarkedFrame(frameIdx);
}
}
}
}
/** @} */
}