#include "CmPrerequisites.h" #include "CmResourceRef.h" #include "CmResource.h" namespace CamelotEngine { void ResourceRefBase::init(Resource* ptr) { init(std::shared_ptr(ptr)); } void ResourceRefBase::init(std::shared_ptr ptr) { mPtr = ptr; if(mPtr) { mUUID = mPtr->getUUID(); mUUIDSet = true; } } }