#include "BsScriptGUILayout.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsScriptGUIArea.h" #include "BsScriptGUIScrollArea.h" #include "BsGUIArea.h" #include "BsGUILayout.h" #include "BsGUILayoutX.h" #include "BsGUILayoutY.h" #include "BsGUIPanel.h" #include "BsGUIScrollArea.h" namespace BansheeEngine { ScriptGUILayout::ScriptGUILayout(MonoObject* instance, GUILayout* layout) :TScriptGUIElementBase(instance, layout), mLayout(layout), mIsDestroyed(false) { } void ScriptGUILayout::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstanceX", &ScriptGUILayout::internal_createInstanceX); metaData.scriptClass->addInternalCall("Internal_CreateInstanceY", &ScriptGUILayout::internal_createInstanceY); metaData.scriptClass->addInternalCall("Internal_CreateInstancePanel", &ScriptGUILayout::internal_createInstancePanel); metaData.scriptClass->addInternalCall("Internal_CreateInstanceXFromArea", &ScriptGUILayout::internal_createInstanceXFromArea); metaData.scriptClass->addInternalCall("Internal_CreateInstanceYFromScrollArea", &ScriptGUILayout::internal_createInstanceYFromScrollArea); metaData.scriptClass->addInternalCall("Internal_AddElement", &ScriptGUILayout::internal_addElement); metaData.scriptClass->addInternalCall("Internal_InsertElement", &ScriptGUILayout::internal_insertElement); } void ScriptGUILayout::destroy() { if(!mIsDestroyed) { GUILayout::destroy(mLayout); mLayout = nullptr; mIsDestroyed = true; } } void ScriptGUILayout::internal_createInstanceX(MonoObject* instance, MonoArray* guiOptions) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); GUILayout* layout = GUILayoutX::create(options); ScriptGUILayout* nativeInstance = new (bs_alloc()) ScriptGUILayout(instance, layout); } void ScriptGUILayout::internal_createInstanceY(MonoObject* instance, MonoArray* guiOptions) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); GUILayout* layout = GUILayoutY::create(options); ScriptGUILayout* nativeInstance = new (bs_alloc()) ScriptGUILayout(instance, layout); } void ScriptGUILayout::internal_createInstancePanel(MonoObject* instance, MonoArray* guiOptions) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); GUILayout* layout = GUIPanel::create(options); ScriptGUILayout* nativeInstance = new (bs_alloc()) ScriptGUILayout(instance, layout); } void ScriptGUILayout::internal_createInstanceXFromArea(MonoObject* instance, MonoObject* parentArea) { ScriptGUIArea* scriptArea = ScriptGUIArea::toNative(parentArea); GUIArea* nativeArea = scriptArea->getInternalValue(); ScriptGUILayout* nativeInstance = new (bs_alloc()) ScriptGUILayout(instance, &nativeArea->getLayout()); } void ScriptGUILayout::internal_createInstanceYFromScrollArea(MonoObject* instance, MonoObject* parentScrollArea) { ScriptGUIScrollArea* scriptScrollArea = ScriptGUIScrollArea::toNative(parentScrollArea); GUIScrollArea* scrollArea = (GUIScrollArea*)scriptScrollArea->getGUIElement(); GUILayout* nativeLayout = &scrollArea->getLayout(); ScriptGUILayout* nativeInstance = new (bs_alloc()) ScriptGUILayout(instance, nativeLayout); } void ScriptGUILayout::internal_addElement(ScriptGUILayout* instance, ScriptGUIElementTBase* element) { instance->getInternalValue()->addElement(element->getGUIElement()); } void ScriptGUILayout::internal_insertElement(ScriptGUILayout* instance, UINT32 index, ScriptGUIElementTBase* element) { instance->getInternalValue()->insertElement(index, element->getGUIElement()); } }