//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" namespace bs { /** @addtogroup ScriptInteropEngine * @{ */ /** Implements external methods for the SerializableUtility managed class. */ class BS_SCR_BE_EXPORT ScriptSerializableUtility : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "SerializableUtility") private: ScriptSerializableUtility(MonoObject* instance); /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static MonoObject* internal_Clone(MonoObject* original); static MonoObject* internal_Create(MonoReflectionType* type); }; /** @} */ }