//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" namespace bs { /** @addtogroup ScriptInteropEngine * @{ */ /** Interop class between C++ & CLR for GUIToggleGroup. */ class BS_SCR_BE_EXPORT ScriptGUIToggleGroup : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUIToggleGroup") /** Returns the native toggle group that this object wraps. */ SPtr getInternalValue() const { return mToggleGroup; } private: ScriptGUIToggleGroup(MonoObject* instance, const SPtr& toggleGroup); SPtr mToggleGroup; /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance, bool allowAllOff); }; /** @} */ }