//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Wrappers/GUI/BsScriptRange.h" namespace bs { MonoField* ScriptRange::sliderField = nullptr; MonoField* ScriptRange::minRangeField = nullptr; MonoField* ScriptRange::maxRangeField = nullptr; ScriptRange::ScriptRange(MonoObject* instance) : ScriptObject(instance) { } void ScriptRange::initRuntimeData() { minRangeField = metaData.scriptClass->getField("min"); maxRangeField = metaData.scriptClass->getField("max"); sliderField = metaData.scriptClass->getField("slider"); } }