//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" namespace bs { /** Interop class between C++ & CLR for Step attribute. */ class BS_SCR_BE_EXPORT ScriptStep : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Step") static MonoField* getStepField() { return stepField; } private: ScriptStep(MonoObject* instance); static MonoField* stepField; }; }