//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Physics/BsCharacterController.h" #include "Physics/BsPhysics.h" namespace bs { SPtr CharacterController::create(const CHAR_CONTROLLER_DESC& desc) { return gPhysics().createCharacterController(desc); } }