#include "BsFontManager.h" #include "BsFont.h" namespace BansheeEngine { FontPtr FontManager::create(const Vector>& fontData) const { FontPtr newFont = bs_core_ptr(new (bs_alloc()) Font()); newFont->_setThisPtr(newFont); newFont->initialize(fontData); return newFont; } FontPtr FontManager::_createEmpty() const { FontPtr newFont = bs_core_ptr(new (bs_alloc()) Font()); newFont->_setThisPtr(newFont); return newFont; } }