#include "CmIndexData.h" #include "CmHardwareBufferManager.h" #include "CmVertexBuffer.h" #include "CmIndexBuffer.h" #include "CmVector3.h" #include "CmAABox.h" #include "CmException.h" #include "CmRenderSystem.h" namespace BansheeEngine { IndexData::IndexData() :indexCount(0), indexStart(0) { } IndexData::~IndexData() { } }