using System; using System.Runtime.CompilerServices; namespace BansheeEngine { public sealed class GUITextBox : GUIElement { public GUITextBox(bool multiline, string style, params GUIOption[] options) { Internal_CreateInstance(this, multiline, style, options); } public GUITextBox(bool multiline, params GUIOption[] options) { Internal_CreateInstance(this, multiline, "", options); } public GUITextBox(string style, params GUIOption[] options) { Internal_CreateInstance(this, false, style, options); } public GUITextBox(params GUIOption[] options) { Internal_CreateInstance(this, false, "", options); } public string text { get { string value; Internal_GetText(mCachedPtr, out value); return value; } set { Internal_SetText(mCachedPtr, value); } } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(GUITextBox instance, bool multiline, string style, GUIOption[] options); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetText(IntPtr nativeInstance, string text); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_GetText(IntPtr nativeInstance, out string text); } }