#include "BsScriptGUIInputBox.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsSpriteTexture.h" #include "BsMonoUtil.h" #include "BsGUILayout.h" #include "BsGUIInputBox.h" #include "BsGUIOptions.h" #include "BsScriptSpriteTexture.h" #include "BsScriptGUIElementStyle.h" #include "BsScriptGUILayout.h" #include "BsScriptGUIArea.h" #include "BsScriptHString.h" #include "BsScriptGUIContent.h" using namespace CamelotFramework; namespace BansheeEngine { ScriptGUIInputBox::ScriptGUIInputBox(GUIInputBox* inputBox) :mInputBox(inputBox), mIsDestroyed(false) { } void ScriptGUIInputBox::initMetaData() { metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "GUITextBox", &ScriptGUIInputBox::initRuntimeData); MonoManager::registerScriptType(&metaData); } void ScriptGUIInputBox::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIInputBox::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptGUIInputBox::internal_destroyInstance); metaData.scriptClass->addInternalCall("Internal_GetText", &ScriptGUIInputBox::internal_getText); metaData.scriptClass->addInternalCall("Internal_SetText", &ScriptGUIInputBox::internal_setText); metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIInputBox::internal_destroy); metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIInputBox::internal_setVisible); metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUIInputBox::internal_setParent); } void ScriptGUIInputBox::destroy() { if(!mIsDestroyed) { GUIElement::destroy(mInputBox); mInputBox = nullptr; mIsDestroyed = true; } } void ScriptGUIInputBox::internal_createInstance(MonoObject* instance, bool multiline, MonoObject* style, MonoArray* guiOptions) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for(UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); GUIElementStyle* elemStyle = nullptr; if(style != nullptr) elemStyle = ScriptGUIElementStyle::toNative(style)->getInternalValue(); GUIInputBox* guiInputBox = GUIInputBox::create(multiline, options, elemStyle); ScriptGUIInputBox* nativeInstance = new (cm_alloc()) ScriptGUIInputBox(guiInputBox); nativeInstance->createInstance(instance); metaData.thisPtrField->setValue(instance, &nativeInstance); } void ScriptGUIInputBox::internal_getText(ScriptGUIInputBox* nativeInstance, MonoString** text) { *text = MonoUtil::wstringToMono(MonoManager::instance().getDomain(), nativeInstance->getInternalValue()->getText()); } void ScriptGUIInputBox::internal_setText(ScriptGUIInputBox* nativeInstance, MonoString* text) { nativeInstance->getInternalValue()->setText(MonoUtil::monoToWString(text)); } void ScriptGUIInputBox::internal_destroy(ScriptGUIInputBox* nativeInstance) { nativeInstance->destroy(); } void ScriptGUIInputBox::internal_destroyInstance(ScriptGUIInputBox* nativeInstance) { nativeInstance->destroy(); cm_delete(nativeInstance); } void ScriptGUIInputBox::internal_setVisible(ScriptGUIInputBox* nativeInstance, bool visible) { if(visible) nativeInstance->getInternalValue()->enableRecursively(); else nativeInstance->getInternalValue()->disableRecursively(); } void ScriptGUIInputBox::internal_setParent(ScriptGUIInputBox* nativeInstance, MonoObject* parentLayout) { ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout); GUILayout* nativeLayout = scriptLayout->getInternalValue(); nativeLayout->addElement(nativeInstance->getInternalValue()); } }